Showing posts with label Jason Wright. Show all posts
Showing posts with label Jason Wright. Show all posts

Sunday, January 28, 2018

Detective Comics #973 - A Review

His mind broken by the tortures of The Victim Syndicate, Clayface is rampaging through Gotham City... straight for the protesters assembled by The First Victim. The Gotham Knights have some unexpected help in trying to prevent disaster, but will they be able to save their former comrade? Or will one of their own take it upon themselves to solve the Clayface problem permanently?


James Tynion IV brings the current storyline to a stunning and satisfactory conclusion. Unfortunately, while Tynion's writing is as great as ever, the artwork for this issue doesn't work at all. Colorist Jason Wright uses a bright palette that doesn't suit the story, particularly when applied to the ink-light artwork of Jesus Merino. Despite this comic looking way too bright, Merino over-inks the outlines of his characters without adding any shading to the interior line work. This leaves the entire book looking odd, but still worth fighting through to enjoy the story.

The Final Analysis: 5 out of 10. Great story, but the artwork is totally at war with it.

Wednesday, January 10, 2018

Detective Comics #972 - A Review

As riots break out around Gotham and Anarky revels in the chaos that he and The First Victim have unleashed, Batman must stare down a Basil Karlo driven mad by the torture he experienced at the hands of The Victim Syndicate. Batwoman may have a way to stop the rampaging Clayface but could her solution unleash Tim Drake's worst nightmare?


Again, I find myself wanting to sing the praises of this book yet unable to articulate its glories to the uninitiated. Such is the rich tale that James Tynion IV has told that it is impossible to relate the parts without considering the whole. This is Detective Comics only flaw - it defies the casual reader and denies easy access. To read it, one must start from the beginning or not bother at all. The journey will prove well worth it, however, particularly with the amazing art of Miguel Mendonca, Diana Egea and Jason Wright.

 The Final Analysis: 10 out of 10.

Friday, December 29, 2017

Detective Comics #971 - A Review

Anarky and The Victim Syndicate have control of Arkham Asylum and Clayface in their clutches. Now, with the people of Gotham City turning upon their vigilantes in the wake of the news that Batman enlisted Clayface in his war on crime and Batman's closest allies with the city and The Gotham Knights questioning his actions, Batman must make a bold choice in order to save his city.



The only bad part about Detective Comics #971 is its complete inaccessibility to new readers. James Tynion IV's plotting is dense and there's no way to just jump into this book at this point. You must have been reading since the beginning of DC Rebirth or there's just no chance of understanding it. Those devote Bat-Fans who try it, however, will find one of the most rewarding stories in years.

This complex story is told through some equally complex artwork. Miguel Mendonca's detail-driven style is a good match for Tynion IV's script. It is the inks of Diana Egea, however, which truly make this issue sparkle. Egea adds just the right amount of shade and definition, leaving the finishing artwork looking distinctive but not overly dark. Jason Wright's work on the color art is equally impressive.

 The Final Analysis: 10/10.

Monday, December 18, 2017

Detective Comics #970 - A Review


Tim Drake is back in control of The Belfry and The Gotham Knights have hit the organized criminals of Gotham City with a vengeance. Yet Stephanie "Spoiler" Brown wonders at Tim's newfound enthusiasm for crime-fighting and wonders if he's still committed to their plan to give it up to go to college together once Tim's plans are in place. Meanwhile, as Basil "Clayface" Karlo considers the possibility of a cure for his condition, The Victim's Syndicate make their next move against the vigilantes of Gotham City.



Detective Comics #970 is largely a house-keeping issue, light on action with most of the text devoted to reminding the regular readers of the many subplots that are up in the air at the moment. James Tynion IV manages all of the stories with the agility of a plate-spinner, continuing to display his amazing aptitude for depicting these characters.

Unfortunately, the artwork isn't quite so skillful. Joe Bennett's pencils are decent enough, though I admit I find his design for Clayface rather dull. The chief problem is that three inkers kill any chance of a uniform look to the artwork and everything looks odd as a result.

The Final Analysis: 6 out of 10.

Sunday, November 26, 2017

Detective Comics #969 - A Review

With Tim Drake having revealed himself to Stephanie Brown, The Gotham Knights (as Tim calls them) are completely reunited and ready to run gangbusters over the criminals of Gotham City. Naturally the costume criminals decide the need a team of their own to counter the vigilantes...


The only real flaw to Detective Comics #969 is that you have to have been reading James Tynion IV's epic tale of Batman's efforts to build an army of vigilantes to protect his city to truly appreciate everything going on in this issue. Ignoring that, this is a damn good start to the next storyline and Tynion's story is well matched by yet another amazing art team. Joe Bennett's character designs are divine, the inks by Sal Regla are perfectly applied and Jason Wright does his usual stellar job on the colors.

The Final Analysis: 9 out of 10. If it were just a little friendlier to new readers, it would be perfect. 

Thursday, November 9, 2017

Hal Jordan And The Green Lantern Corps #32 - A Review

Trapped in a dungeon built of his worst nightmares with the villainous alternate-Earth Bruce Wayne known as The Dawnbreaker, Hal Jordan is in for the fight of his life. The Dawnbreaker has a power ring of his own - a corrupted Green Lantern ring that absorbs the light around it. It won't be easy but if there's one man who knows something about beating enemies he has no business even facing, it is Hal Jordan!



Hal Jordan And The Green Lantern Corps #32 is a pretty piece of filler. Nothing really happens to advance the plot of Dark Nights Metal but Robert Vendetti writes one hell of a fight scene. It's gratifying to see Hal using his brain in battle and the "strobe mode" Hal uses to counter Dawnbreaker is a brilliant conceit. It also leads to a visually interesting spectacle from artists Liam Sharp and Ethan Van Sciver and colorist Jason Wright, as the artwork cuts between pitch blackness and bright flashes of green-tinged action.

The Final Analysis: 8 out of 10. Not much of a plot, but a great action-packed issue with fantastic art!

Wednesday, October 4, 2017

Batman: The Dawnbreaker #1 - A Review

On Earth -32, a Green Lantern ring found Bruce Wayne at his darkest moment. Through the force of will possessed only by a child who has just seen his entire world destroyed, Bruce Wayne was able to overcome the ring's programming forbidding lethal force. Worse yet, he tapped into something far stronger than the collective willpower of his dark universe. Something dark. Something hungry...





Fans of Ethan Van Sciver will be pleased by his turn here. Van Sciver is famed for his detail-driven style, which is well in evidence throughout this issue. Indeed, the level of gore depicted in some scenes is stunningly rendered in such a fashion as to skirt the lines of a 15+ rating. Paired with Jason Wright's vivid colors, this is one amazing-looking comic.

The story by Sam Humphries inspires less enthusiasm. The origin of The Dawnbreaker is told well enough but his confrontation with Hal Jordan lacks the psychological power of the earlier chapters in which The Flash and Cyborg faced their dark counterparts among the league of Dark Multiverse Batmen. Additionally, the story lacks clarity, making it unclear at first if The Dawnbreaker tapped into some unknown dark force or if he is drawing upon the power of Nekron and The Black Lanterns.

The Final Analysis: 7 out of 10.  Great artwork but the story is a little flat.

Monday, September 26, 2016

Leaving Megalopolis: Surviving Megalopolis #6 - An Advance Review

The rescue mission that saw the only survivors of a disaster that turned the world's greatest heroes into madmen and the people of their once proud city into savages has gone south. Now the survivors' only chance lies with the most unlikely of allies - Megalopolis' super-villains, kept safe these many months in a secret underground prison...


I think it says a lot about this series that I skipped reviewing the fifth issue because there was no way I could summarize it without spoilers and no imagery I could comfortably show as a preview. Such is the demented nature of the Leaving Megalopolis series. What Gail Simone, Jim Calafiore and Jason Wright have created here is easily the best story to ever combine superheroes and survival horror in any medium.

My only objection to this story - and it is a minor one - is that the ending is not quite so satisfying as the original and, by design, you have to have read the original mini-series to fully appreciate this one. That being said, the door is left open for future installments and I for one hope we shall see them,.


Leaving Megalopolis: Surviving Megalopolis #6 releases on September 28, 2016. 
Ask for it at your local comic shop or purchase it on Comixology.com.

Friday, May 27, 2016

Secret Six #14 - A Review

The League of Assassins is determined to convert former Court of Owls Talon agent Strix into one of their own. But Strix has a family who are equally determined to get her back. The Secret Six shall be tested as never before as they ponder just what they've come to mean to each other in their battle with Lady Shiva.


I am seriously sorry to say goodbye to this book. Gail Simone recaptured the magic of one of my favorite pre-New 52 series and gave us a lot of laughs in the process. And if nothing else you have to praise her for bringing back Ralph and Sue Dibny in some capacity - they have been missed!


I hope Tom Derenick and Rex Lokus will be working on another project together in the future. Their work on this issue (along with Jason Wright) is wonderful and I greatly enjoyed their work together on Injustice: Gods Among Us as well.  The comic stands are a little less funny without Secret Six, but this final issue was a fitting end to a light that burned brightly, yet briefly.

Wednesday, May 25, 2016

DC Universe Rebirth #1 - A Spoiler-Free Review

The cynic in me chuckled at the first page of DC Rebirth #1. First page of a new book meant to revamp the whole of the DC Comics Universe (again!) and - in theory - bring in new readers looking for an entry point, and what do we start with? An editorial note saying we should read Justice League #50 and Superman #52 before reading this issue.

 After that, the cynic didn't laugh once.


This book is good. Damn good. An all-star line-up of artists make every page poster-worthy. Textually and metatextually, the conceit at the center of this issue's story is brilliant. It is a great story, told by the perfect narrator to explain just what went wrong with the DC Universe as it is now.

Once the dust is settled I will do a more in-depth review, discussing what worked about this issue in detail. Right here, right now, I will say only this. Rebirth is the shot in the arm that DC Comics needed and the future is looking bright indeed.


I still have some reservations about what is to come. And the cynic does wonder if the various editorial teams will manage to hold to the vision of love and legacy that Geoff Johns put forth in this issue. But I have hope after reading this book that things will improve. And that is something new.

DC Rebirth #1, as a single story, is a good one. It's a love letter to everything I love about DC Comics and a renewal of many of the things we've been missing. And even if you're not a DC fan... in fact, especially if you're not a DC fan...you should check this issue out to get a sample of what we've all been missing.

Friday, April 29, 2016

Secret Six #13 - A Review

Strix has been recruited by The League of Assassins and her friends in The Secret Six aren't taking it lying down. They're just having a barbecue as they work out what to do next. Meanwhile, Strix is pit against a team of killers modeled upon The Six, told that if she cannot kill them all in under a minute, the corresponding team-mate will die!


I love this book. I was saddened when I learned that it wasn't coming back post-Rebirth. Still, Gail Simone seems determined to make sure this book ends with a bang. And I don't just mean Catman being asked to father Scandal Savage's child. *rimshot*


Tom Derenick's artwork is as fine as ever. Derenick is a gifted fight choreographer with a great eye for detail. And Jason Wright's color art proves perfectly applied.

Sunday, April 17, 2016

Leaving Megalopolis: Surviving Megalopolis #4 - An Advance Review

Things are getting even hotter in Megalopolis, as our heroes continue their search for the missing Mina. Little do they realize she's even closer than they think, as are their missing teammates. And The Southern Belle is closer still...



I don't mean to sound like a broken record but I've run out of ways to say that you should be reading this series. Both Gail Simone and Jim Calafiore are producing some of the best work of their careers here. If you're any kind of fan of disaster fiction or are looking for a different kind of superhero story in the same vein as Suicide Squad, check it out.

Green Lantern Corps: Edge of Oblivion #4 - A Review

Trapped on a sentient planet in a dying universe, half of what remains of The Green Lantern Corps has been captured by Marniel - a terrorist threatening the lives of all those who dwell within The Last City. But could things really be that cut and dry? Is it possible The GLC has been on the wrong side this whole time and that their allies - the giants Dismas and Ausras - are not the benevolent forces they believe them to be?


Strange allies turning out to be the real enemy is an old cliche in space opera. Yet Tom Taylor's script manages a novel twist with this revelation. As this chapter ends, Guy Gardner remains unconvinced as to Marniel's innocence and - given the power Marniel shows - it's not hard to see how she might be manipulating the rest of the captured Corps members to her side, even if she's telling the truth about the giants being monsters.


Adrian Syaf proves a most capable replacement for Ethan Van Sciver, with Aaron Kuder providing the layouts for this issue. Jonathan Glapion and Jaime Mendoza provide a seamless continuity between their respectively inked pages. And Jason Wright does his usual amazing job on the colors.

Thursday, March 24, 2016

Secret Six #12 - A Review

The League of Assassins is dying to recruit a Talon. Well, technically other people are dying so they can recruit a Talon but the organization is quite anxious to enlist one of the shock troops for The Court of Owls. And they've sent Lady Shiva to enlist Strix... one way or the other.


There's so much in this issue that I love. I love seeing Barbara Gordon written as a smart, competent crime-fighter. I love seeing Scandal and her two wives. But I think I love the final page of this issue most of all.

No, I'm not going to show you or tell you what it is. But I will say that there's no small amount of irony that one of DC Comics most dark and generally twisted comics should be responsible for the return of one of the DCU's most happy and cheerful heroes... though he could be pretty twisted in his own way. In any case, I commend Gail Simone for this issue.

Dale Eaglesham and Tom Derenick were two of my favorite artists before this series started. Their work on Secret Six has only increased my regard for their talents. Their styles are not exactly similar but unlike many series with multiple artists, there is no obvious visual discontinuity between their pages. The book's artwork is as great as its writing and I'll be sad to see it go post-Rebirth.

Sunday, March 13, 2016

Green Lantern Corps: Edge of Oblivion #3 - A Review

With four days left before the universe they are trapped in dies, things have never looked darker for The Green Lantern Corps. Now, as their scattered numbers fly through space seeking to join the rest of their lost brethren, one group will tunnel into the sentient city world of Perduron. Their Objective? Track down and subdue the sinister Marinel, who has already caused the death of three Corps members.


This mini-series is a wonderful bit of nostalgia for those of us who remember Ethan Van Sciver's previous work on Green Lantern. Whether it's drawing unusual aliens, depicting strange constructs or blocking an action sequence, Van Sciver still has it! And the colors of Jason Wright are applied with equal skill and care.


Despite the large ensemble cast, Tom Taylor still takes care to give as many members of the Corps as possible little moments to shine - no pun intended. The focus here is on the conflict between Guy Gardner and Kilowog, with The Corps' drill sergeant and the resident hot-head arguing for most of the issue. Yet there are still quieter moments, like the introductory flashback where we see how one person's childhood lessons in the proper behavior of a noble influences them even now as a hero.

Saturday, February 20, 2016

Secret Six #11 - A Review

Batgirl doesn't go into the Gotham suburbs often. But she has little choice when she learns that some bad people are looking for her former Birds of Prey teammate Strix. Now if only she can get past Strix's new friends.  Meanwhile, a phone call from a special someone is about to make Big Shot's jaw drop - an impressive sight given his powers.

This proved a bittersweet issue in several regards. I've missed Gail Simone writing Batgirl and seeing her subtly satirize the new Batgirl of Burnside (well, it's sort of subtle) is a real treat. And Big Shot's enthusiasm is infectious, leaving you really hoping that things are going to work out for Sue and Ralph after all this time.


The artwork is also up to its usual standard. Dale Eaglesham and Tom Derenick are both talented artists and while their styles are quite different, the differences are not so drastic as to be noticeable. Colorist Jason Wright may deserve some of the credit for this, insuring a uniform look to the issue.

Tuesday, February 16, 2016

Green Lantern Corps: Edge of Oblivion #2 - A Review

Trapped in the last days of a dying alternate universe, The Green Lantern Corps have still found unexpected allies in the place known as The Last City. But they have unexpected enemies as well, who seek to destroy what little remains untouched by the destruction of all that is. It will take all the willpower they can muster to overcome this, their greatest challenge!


When writing for an ensemble cast, a writer runs the risk of neglecting some characters in favor of others. Tom Taylor avoids this pitfall, but the action in this issue runs so fast that there is little chance to focus on any one character to the point of excluding others.  The story is a thrilling one but those not already familiar with the cast of the Green Lantern Corps may find themselves as lost as our heroes in keeping the names and faces straight.  Longtime fans, however, will find a gripping tale and a cliffhanger ending.


Ethan Van Scriver and Jason Wright are in fine form. There is a reason why Van Scriver is considered the definitive Green Lantern artist and each page of this issue stands as testament to his skill. The colors by Jason Wright provide the perfect finish to Van Scriver's pencils and inks.

Wednesday, January 20, 2016

Secret Six #10 - A Review

With Black Alice leaching away all the world's magic at an accelerated rate and the magical pillars holding back terrors beyond imagining close to destruction, Earth needs a hero. THE hero, in fact. But can even the might of Superman thwart the sheer moxie and insanity of The Secret Six? And will Black Alice save the day herself by making the ultimate sacrifice?


There is little I can say about this issue's story without giving away the game completely. So I will say only two things. Gail Simone does a grand job of both balancing several subplots and surprising even a jaded reader like me. And her introductory text, in which Zatanna watches Superman in action before approaching him for help, is one of the best bits of writing about Superman I've read anywhere.


The artists for this issue continue to perform at their usual level of high quality. Dale Eaglesham and Tom Derenick are two of my favorite artists and it's a relief  that I don't have to choose between them this month. And Jason Wright does a masterful job finishing things up with his coloring.

Friday, January 15, 2016

Green Lantern Corps: Edge of Oblivion #1 - A Review

Trapped in the final days of the universe that existed before theirs was born, things have never looked bleaker for The Green Lantern Corps. But while Hope is the province of a different group of ring-bearers, none of the Corps members are the sort to give up in the face of astronomical odds. And a good thing too!  For while the universe is dying, not all of its inhabitants are dead yet.  And they do not seem to be pleased to have company...


I've been wanting to see Tom Taylor tackle the Green Lantern Corps ever since the excellent job he did with some of them in Injustice: Gods Among Us: Year Two. Ensemble titles such as this one tend to be tricky beasts and many writers have a hard time capturing a variety of voices and making sure everyone gets a little bit of time in the spotlight. Taylor manages this feat smoothly, though this book may be a bit inaccessible to everyone not already familiar with the Green Lantern Corps. Taylor portrays all the characters perfectly but he also jumps right into the action, with little time to introduce the cast before all heck breaks loose.


This emphasis on action suits artist Ethan Van Sciver perfectly.  Van Sciver is considered by many to be the definitive Green Lantern artist and every page of this book showcases why that is so. This is one of the best looking comics in recent memory and the colors of Jason Wright perfectly finish Van Sciver's pencils and inks.

Sunday, December 20, 2015

Secret Six #9 - A Review

The fate of all reality hangs in the balance as The Secret Six - aided by a cult of ancient Atlanteans - seek to destroy four magical columns in order to save Black Alice. The fact that this will also unleash a horde of otherworldly abominations on the universe doesn't really matter that much to them. Are they crazy?


Every time I think this book can't surprise me any more and that I have a handle on the characters, Gail Simone finds a way to shock me. For instance, until now I'd just assumed that Ferdie was a manifestation of the id of Shawna (aka The new Ventriloquist). I hadn't seriously considered that he was an independent entity. I still don't believe that yet his new-found ability to break the fourth wall is just one of the things about this book that keeps me second-guessing myself. The one constant is that this book is always darkly hilarious.


Tom Derenick delivers the same quality artwork that made Injustice: Gods Among Us so delightful. There are some great splash pages and the action is well choreographed.  The colors by Jason Wright show a varied and well-considered palette throughout.