Showing posts with label Justice League United. Show all posts
Showing posts with label Justice League United. Show all posts

Sunday, July 12, 2015

Justice League United #11 - A Review

My hopes for Justice League United #11 all but died when I saw the cover. This may well be the worst piece of work I've seen from Tony Harris. I think the character in the middle is meant to be Animal Man, but it looks more like Gambit is angry about running out of styling gel halfway through combing his hair.


Gambit once ate a po'boy 'DIS big!

Things don't improve once we open the book and get to the story. Apparently Martian Manhunter, Supergirl and Green Arrow all quit the team at some point between this issue and the last one. Also, Adam Strange discovered that - rather than being an alien technological device - The Zeta Beam is some kind of force that unites all of time and space.

Oh! And he merged with it and can now sense impurities in reality that he calls Breakers. And he can somehow inform the rest of the JLU about these Breakers. And somehow they can travel around, pulling heroes and villains from key points in time to deal with these Breakers before they break reality.

Confused yet? I can't blame you. This is a dramatic departure from the classic idea of Adam Strange and, as such, should have merited a much more involved explanation. As it is, it's a prime example of that greatest of mistakes - telling the audience what happened rather than showing them. It might have felt more organic had we seen what happened to Adam rather than having the information dumped on us in a single page.


The artwork is similarly problematic. Travel Foreman is generally a fine artist but I think he's the wrong one for Justice League United. Foreman's use of forced perspective is disorienting and while that was effective in conveying the horror of Jeff Lemire's Animal Man, it doesn't work here. There's far too many panels where we see people talking in the middle distance, unable to tell who is who. Additionally, Foreman's fight choreography is sloppy and there is a complete lack of visual continuity. Consider how the the number of stars on Stargirl's sleeve changes from panel to panel below.


Given all of that, I'm done with Justice League United. The artwork is sloppy and doesn't fit the story. The writing is erratic. And with half the characters I liked in this book jettisoned in favor of a rotating roster of characters without their own comics, I have no other reason to keep reading.

Saturday, March 21, 2015

Justice League United #10 - A Review

This final issue of the Legion of Superheroes/Justice League United crossover had all the same problems as the previous issues. And for those who missed my earlier reviews, I'm referring to the forcibly posed artwork and complete lack of explanation as to who any of the Legion characters are for the readers who don't know/don't care about the LOSH. And yet, I found this one far more enjoyable than any other part of he crossover so far. And that enjoyment came down to three separate factors.



1. The awesome alternate cover inspired by Mars Attacks.



2. The goofy-ass moment in this panel, where Brainiac 5 briefly becomes Macaulay Culkin.



3. The final few pages, in which the characters are allowed to be characters and have conversations rather than shout exposition.

Alas, I'm not sure how many of these characters will be surviving in this form as we enter into the Post-Convergence DCU.  Still, for all its problems, this book wasn't dull.  I just wish Jeff Lemire had been allowed to do more to bring these characters to life.

Monday, February 16, 2015

Justice League United #9 - A Review

Pro Tip: When you have so many characters in your comic that you can't name them all on a single page and indeed can barely fit their headshots onto a single page, that might be a sign that you have too many damn characters in your comic.


I don't mean to keep harping on this point but that's really all I can say about Justice League United at the moment.  Literally nothing has happened for the past few issues except that more Legionaries keep being sent to the past to fight this one cosmic villain. And the whole affair is mind-blowingly dull in the way that only the most truly awful of LoSH stories (i.e. most of them) can be dull.


The artwork continues to be the high point of this book.  You may not have any idea who any of these characters are or what they can do but by gum they look good doing it!

What happened, Jeff Lemire?  Did Paul Levitz insist on taking over JLU and ghost-writing it now that all the Legion books have been canceled?  Do the have your family?  Is your true opinion of this crossover hidden in Sardath's dialogue about there being too many characters to keep track of?

Just blink twice if you need help!  We are ready to rescue you!

Saturday, January 17, 2015

Justice League United #8 - A Review

I must apologize to you all, dear readers. I had intended to review Justice League United #8 today. But owing to some kind of printing error, my copy seems to have been replaced with a Legion of Superheroes comic.

*whisper whisper whisper*

Say that again?

*whisper whisper whisper*

This IS the new issue of Justice League United?

*whisper whisper whisper*

Then why do we barely see the Justice League in it?!  I mean, I know there's a crossover going on, but shouldn't the title team have most of the action focused on them?

*whisper whisper whisper*

You think this gag where I talk to an unseen person is getting stale and I should drop it, especially since it doesn't really make sense in print?  Oh, okay.



In all seriousness, I commented in previous reviews that the presence of Legion characters in this comic was a hindrance to the story as little effort was made to explain who the dozen-or-so characters were and what their powers were, let alone their personalities. Introducing another dozen of them in this issue does little to help matters.  Indeed, nothing of importance really happens in this issue until the last few pages. Until then, everything is all about how things are still terrible in the future and how the Legionaries still in the future come to the past.


At least the artwork by Neil Edwards is still good.  Though one wishes he focused less on two-page splashes and more on trying to make the action flow smoothly.  Edwards is great in an open space but confine him to a few panels on a page and everything becomes hemmed in and sloppy.

Sunday, December 14, 2014

Justice League United #7 - A Review

It appears that the cast of Justice League United are as bored with this crossover with The Legion of Superheroes as I am.  At the very least, Animal Man and Green Arrow are fed up with it.  Both of them make wisecracks about how many damned Legionaries there are and how hard it is to keep track of all of them in this issue!


Jeff Lemire tries his best to keep the story moving but the inertia of The Legion continues to hold him back.  It doesn't matter that he slips in some quick gags such as Animal Man and Timberwolf sniffing each other.  The story never bothered to explain who Timberwolf was for the readers who aren't already intimately familiar with every single member of The Legion, their powers and their personalities... or lack thereof!


The artwork this month is an improvement.  Neil Edwards' figures are still forced and stiff, but this is less obvious in the splash pages that dominate the second half of the comic.  Strangely, though this issue features two inkers, the finishes on the comic seem less erratic than they did last month when only one inker was assigned to the book.

Sunday, November 16, 2014

Justice League United #6 - A Review

The one saving grace of Justice League United #6 is Jeff Lemire's ability to bring little moments of character into what is essentially one gigantic fight scene. It is these moments that have defined the series so far. And it is these moments with all the little interactions between the regular cast that make the book so interesting.


Alas, most of this book is taken up with the sort of Claremontian battles that have come to define any story involving The Legion of Superheroes.  There are no characters here - merely a loose collection of bodies attached to various superpowers.

These scenes consist of various characters standing around, explaining the action to the reader (Quickly, Ass-Kicking Lad!  Kick the ass of that big guy while I hold him in the grasp of my Magnetic Mind Grip!) while clumsily letting us know their codenames.  It's a shame because Jeff Lemire is capable of so much better than this and the scenes in which his Justice League speak to themselves showcase the difference between the two teams.



As before, the artwork is erratically mixed.  Neil Edwards is a clearly skilled penciler, but too many of his figures seem artificially posed. The best aspect of the artwork is the energetic colors added by Jeromy Cox.

Sunday, November 2, 2014

Justice League United Annual #1 - A Review

The biggest problem with Justice League United's crossover with The Legion of Superheroes is that it is a Legion of Superheroes crossover.  The good news is that thanks to The New 52, readers will not have to worry about any of the cumbersome continuity problems that beset the classic LOSH comics.  The bad news is that the LOSH are still a collective of bland characters largely defined by their individual super-powers, with only Brainiac Five and Mon-El possessing any kind of personality. And those personalities are "know-it-all jerk" and "hot-headed douche-bag" respectively.


Writer Jef Lemire does what he can, but even he can't battle the inherent inertia of an storyline involving The Legion of Superheroes.  Too much time has to be devoted  to explaining who they are and listing off the individual members of the team. It also doesn't help the plot is strictly standard, with The Legion having come back in time to kill Ultra (Jonn J'onzz's adopted multi-ethnic alien son) before he becomes a world-destroying monster known as Infinitus in the future.

The subplot involving the rest of The Justice League trying to track down the body of a deceased Hawkman is far more interesting for a number of reasons.  Chief among these are the interplay between the team members and the little character touches that Lemire excels at. My personal favorite was the interplay between Supergirl and Green Arrow, with the inherently rebellious Oliver Queen struggling in a position of authority as he tries to reign in the equally rebellious Supergirl.  



The artwork this time is a bit of a mixed bag.  Neil Edwards is a skillful penciler and there are a number of Kirbyesque splash pages throughout the book.  The problem is that many of the poses of Edwards' figures seem overly forced and artificial, up to and including two women pointing their posteriors directly at the reader while curving their backs so we can see the profile of their chests!   The inks by Jay Leisten are competent but not particularly noteworthy. The best aspect of the artwork is the coloring, with Jeromy Cox using a vibrant, heroic palette that makes everything jump off the page in just the right way.

Thursday, October 16, 2014

Justice League United #5 - A Review

I've spoken before about how Jeff Lemire is one of the few modern writers who seems to follow the classic rule that every comic should be written as if it were someone's first exposure to the characters.  It is for that reason - and perhaps because of the delay between issues caused by the Future's End specials - that this issue opens with a recap of just how the new Justice League came together and why Martian Manhunter has now taken on guardianship of a genetically engineered being born of multiple alien species known as Ultra.


This story - as well as the majority of the team going to investigate the sudden activation of the distress beacon of a recently deceased Hawkman - take a backseat to the main focus of the issue, which develops two heroines who haven't been seen in the book much so far and indeed haven't really defined themselves as heroines yet.  One is Alanna Strange, who despite having a space-suit, a brave heart and a ray gun, still isn't quite sure what to make of the destiny that has been thrust upon her and her husband, Adam.  The other is Miyahbin - a young woman who is about to discover her own special powers and her family's legacy as protectors and guardians.



The artwork of Timothy Green II and Joe Silver proves the equal of Jeff Lemire's amazing script.  Green is a grand visual storyteller and he has a gift for drawing interesting inhuman figures, such as J'onn J'onzz or the monstrous Whitago. Joe Silver is a soft touch with the ink pen, but that suits this bright, largely hopeful story just fine.

All in all, if you haven't been reading Justice League United, this is a good issue to start with.

Saturday, September 13, 2014

Justice League United: Future's End #1

Justice League United: Future's End #1 opens strongly enough. We're treated to a delightful scene of Equinox - still largely undefined by this series - getting to show off her powers and competence. She's set up against a rather interesting enemy who is as defined by technology as she is defined by a bond to nature.  This is a bit cliche thematically, but the sequence still works well.


Sadly, everything starts to go downhill once the plot starts and the actual tie-in to Future's End begins.  We're quickly informed that the team has broken up five years in the future and find that most of the characters we know and love from this series are not in attendance.  No Green Arrow.  No Stargirl.  No Supergirl.  No Animal Man.

So what do we have?  A random assortment of characters who aren't given the same attention Equinox is by the opening. This is problematic given that the future Justice League includes some relatively obscure heroes from Geoff Johns' Aquaman and Legion Lost.  One senses that Jeff Lemire's heart isn't in this story, as everything feels strictly standard once we're beyond introducing our central heroine and establishing the plot hook - J'onn J'onzz is running a prison on Mars and neess help stopping a break-out.


The artwork by Jed Dougherty is similarly by-the-book.  Dougherty's penciling style isn't bad but his inks are oddly heavy and his linework thick.  The final effect leaves everything looking somewhat like pages from a coloring book inspired by 1990s Image Comics.

All in all, the only reason to pick this book up is if you're collecting all of the Future's End tie-ins or you're a Justice League fan who needs this to understand the upcoming Justice League: Future's End #1 tie-in.  Regular readers of Justice League United can easily skip this one without missing a thing.

Sunday, September 7, 2014

Justice League United #3 & #4 - A Review

Through no fault of my comic shop, I somehow neglected to pick up the last two issues of Justice League United until this past week.  And I find myself wondering how I could ever have forgotten this book, even with my busy schedule.  Granting that it has been slow in finding its footing and in bringing its cast together, these two issues finally see our new Justice League united, including Jeff Lemire's creation Equinox and Alanna Strange - no longer a passive romantic figure but now a hero in her own right.


As always, the best parts of these issues are Jeff Lemire's grasp of these characters and his development of their personalities and the relationships between them.  The key sequence of Issue 4 sees these characters - working together but not yet a team - paired off and made to play off one another.  Green Arrow reaches out to Animal Man only to try and shrug off his olive branch with a joke.  Supergirl proves as cool and and jagged as Kryptonian crystal when Stargirl tries - and fails - to make a similar gesture of friendship only to stick her foot in her mouth.  And for the first time in a long while, we see the paternal side of J'onn J'onzz as he takes it upon himself to take charge of the newborn Ultra The Multi-Alien (long story) as well as the responsibility for failing to save an ally's life.


The book's weak point continues to be its artwork. Mike McKone is a competent penciler but the rotating team of inkers on this series do his work a disservice - particularly when multiple inkers are employed on a single issue and all hope of a consistent look is ruined.  I've noted before that McKone also seems guilty of recycling his panels but these two issues bring us a new problem - that of the artwork not matching up with the script. Consider this panel in which J'onn asks for Green Arrow to accompany him, Stargirl and Supergirl only for Ollie not to be included in the away team. For the rest of the issue, Ollie is seen standing in the background with the other half of the team, not saying anything or doing anything.  I blame the editor more for not noticing this problem before the book was printed but it is still a vexing point that takes the reader out of the story.


Despite this, the scripts are good enough that I can forgive the missteps in the art.  And it is gratifying to see so many characters that I enjoy in their New 52 incarnations being given a chance to shine.  So I shall be sticking with this book for a while longer.

Saturday, June 14, 2014

Justice League United #2 - A Review

A madman named Blyth is kidnapping the beings of a thousand star systems for nefarious purposes and has hired the bounty hunter Lobo to keep his captives subdued.  The good news is that a new Justice League is aware of the situation.  The bad news is they're currently stranded on the distant planet Rann.  And even with Supergirl having stumbled across them and Hawkman launching a one-man rebellion from within Blyth's prison, it still seems that the new Justice League's tenure is over before it truly began.


I love this book so much.  And it is almost entirely due to how Jeff Lemire writes my favorite heroes.  Specifically, how he can portray them as being competent in a fight but still let the humor of their personalities conflicting with one another come through in a believable fashion.  This is most apparent in the snarking between Green Arrow and Animal Man, but it also comes through in Stargirl's first encounter with Supergirl.  And there is one glorious but amusing sequence where Martian Manhunter  gets a laugh-inspiring moment as he deals with a group of Rannians who have threatened to imprison him indefinitely.  


Unfortunately, I don't think the artwork is quite up to par with Lemire's story.  Mike McKone's artwork isn't bad but - as in the first issue - he is not above recycling panels.  A larger problem with this issue is the inking, which was overseen by three different inkers including McKone.  As a result, there are noticeable and distracting differences in the individual pages, with some seeming to have barely gotten any inking besides a black outline around individual characters!

  

Tuesday, May 20, 2014

Justice League United #1 - A Review

I love this book.  I love how it is funny and makes fun of the characters without being mean-spirited or making the heroes seem less than competent.  It reminds me of the good old days of the Giffen/DeMatties Justice League, save that the heroes here are actually good at their jobs.


What Jeff Lemire is doing here shouldn't seem so revolutionary.  And yet, it is.  We see superheroes who act like real teammates - not allies of convenience who tolerate each other, at best, because they need someone to watch their back during the next epic brawl.  This new Justice League truly is United and the team spirit lacking in other recent supergroup books by DC Comics is very strong here.


The artwork by Mike McKone is as enjoyable as Lemire's story.  McKones figures are big and bold and his action sequences well choreographed.  Really, the only flaw with the artwork is the palette used by colorist Marcelo Maiolo, who  uses an off-white for Caucasian skin that is not far removed from the same white color used for snow.  

Tuesday, April 29, 2014

Justice League United #0 - A Review

I'd abandoned all the Justice League titles several months ago when it became clear during Trinity War that I would be expected to read them all if I were to make heads or tails of just one.  Throw in the fact that the entire line became part of the much-lamented Forever Evil mini-series and I felt little need to keep going.  Given the mess that story-line has made of the New 52 universe, it would take a lot to get me to wade back into that swamp again. "A lot", in this case, equaling one of my favorite writers working with some of my favorite characters to create Justice League United.


After an opening flash-forward showcasing the titular team in action, we cut to three days earlier.  The story truly begins with anthropologist Adam Strange approaching Stargirl and Animal Man (during a personal appearance at a comic convention) with evidence that aliens are abducting people - including his research assistant Alanna.  The two are eager to help but prove out-classed and out-gunned when armed aliens show up with homicide on their mind.  Thankfully, Green Arrow and Martian Manhunter respond to Stargirl's request for back-up.  Two interludes round out the issue - one giving us our first glimpse of new heroine Equinox and another revealing the fate of the alien's captives and how Hawkman is among them.

Jeff Lemire's grasp of the characters and gift for drama dresses up an otherwise drab premise for a superhero team's formation.  We've seen this scenario before - a big crisis forces a group of otherwise unrelated heroes together, uniting them when they realize how badly said alliance is needed - but Lemire makes it seem new by playing the characters off one another masterfully.  Green Arrow and Animal Man keep the proceedings from getting too dark and this new take on Adam Strange is a gripping one.  What little we see of Equinox seems promising as well.    



The artwork is more problematic.  Mike McKone is not a bad artist but he does a poor job of hiding his shortcuts.  There are a few obviously recycled panels and the thick inking on some of the character outlines leaves them looking like they should be in a coloring book rather than a comic book.  Even the usually stellar colorist Marcelo Maiolo seems to be off his game, with the Caucasian members of the cast being as white as the snow they are walking through.  Despite this, Justice League United looks to be an enjoyable series worth picking up.