Showing posts with label Steve Rude. Show all posts
Showing posts with label Steve Rude. Show all posts

Thursday, July 28, 2016

Future Quest #3 - A Review

Future Quest #3 takes a break from its story-line to give us two introductory stories involving some of the cast we've seen so far. One story centers on Birdman and explains how he first teamed up with Inter-Nation agent Deva Sumadi. The other gives us an origin story for The Herculoids.

Jeff Parker writes both stories with the same sense of pulp fiction excitement that has dominated the series so far. The Birdman story is an excellent combination of both the spy thriller and superhero genres, that draws on Alex Toth's original notes for Birdman's origin story that never made it into the original cartoons.

The Herculoids story is something greater. As far as my research can determine, Alex Toth never wrote a formal background for The Herculoids as he did with Birdman. The show depicted the humanoid family fighting to keep their planet free from technology but never explained why.

Parker's story - whether based on his own ideas or Toth's - provides the explanation that Zandor and Tarra were escapees from a world destroyed by a robot uprising. The story also explains a discrepancy regarding the name of the Herculoid's homeworld, which had two different names in two different Herculoids cartoons. Don't worry, action fans - there's plenty of monsters fighting robots action amid the continuity porn for the trivia enthusiasts!

The entire book is beautifully illustrated. Steve Rude and Steve Buccellato give the Birdman story a suitably retro feel, that recalls the look of the original cartoons as well as the comics of Jim Steranko. The Herculoids story is more animated, if you'll pardon the pun. Aaron Lopresti perfectly captures the look of the various bestial Herculoids while crafting some uniquely 60s-style robots. Karl Kessel finds the right balance to the inks, keeping things light in depicting the futuristic society of Quasar but heavily shading the primordial jungle of Amzot. And the colors by Hi-Fi are nice and vivid.

Saturday, May 21, 2016

Future Quest #1 - A Review

I was just young enough to catch the reruns of many of the classic Hanna-Barbera cartoons on the USA Channel back in the 1980s. My favorites, unsurprisingly, were the superheroes - Birdman and Space Ghost! Naturally, when I heard DC Comics was planning to do a massive Crisis On Infinite Earths style comic book crossover between all these series, I was curious if it would hold up.

Future Quest does more than hold up. What might have turned into a written transcript of a group of kids fighting a war between all their action figures instead starts as a sprawling epic worthy of the legacy of Alex Toth. It was Toth's designs and character backstories (most barely referenced in the original cartoons) that made up the brunt of Hanna--Barbera's classic adventure cartoons. And the designs for this comic (overseen by the recently departed Darwyn Cooke) are slightly streamlined but still recognizable from the original cartoons.


The script by Jeff Parker perfectly captures the high-action content of these cartoons After an opening prologue in which we see all but one Captain from a Space Force unit destroyed battling a cosmic being called Omnikron (possibly the origin of Space Ghost?), we cut to Earth where Dr. Benton Quest is investigating a series of strange vortexes. His arch-rival, Dr. Zin, is also investigating this phenomena and has apparently begun working for the terrorist group, F.E.A.R..

This discovery leads Dr. Quest to contact the top-secret security agency Inter-Nation and their sending top agent Ray Randall, a.k.a. Birdman to help with the investigation. The issue ends with Jonny and Hadji - in the wrong place at the wrong time, as usual - discovering that the vortexes lead to other worlds beyond Earth's solar system and one famous face threatening to kill them.


The artwork has a decidedly retro feel, with a blend of 1960s comic elements throughout. The Tothian influence is obvious in the designs but some of the character posing is reminiscent of Jack Kirby. And the scenes with Dr. Zinn inspire favorable comparison to the work of Jim Steranko.

Bottom Line: If you enjoy classic comics and adventure cartoons, you'll love this book!