But War.... War never changes.
Showing posts with label Fallout 4. Show all posts
Showing posts with label Fallout 4. Show all posts
Monday, May 16, 2016
Starman Plays Fallout 4 - Parts One-Hundred-Seven
It's the beginning of the end as The Railroad storms The Institute and The Commonwealth changes forever.
But War.... War never changes.
But War.... War never changes.
Sunday, May 15, 2016
Starman Plays Fallout 4 - Parts One-Hundred-Five and One-Hundred-Six
In Part 105, I'm given command of a Railroad team to steal a Vertibird and infiltrate The Brotherhood of Steel's home base. Unfortunately, my team consists of a lunatic who thinks he's a master of disguise and a paranoid drug addict, so it's pretty much up to me. As usual.
And then in Part 106, we make preparations to invade The Institute and begin the final mission of the main storyline.
And then in Part 106, we make preparations to invade The Institute and begin the final mission of the main storyline.
Saturday, May 14, 2016
Starman Plays Fallout 4 - Parts One-Hundred-Three and One-Hundred-Four
In Part 103, we deal with a political dispute in the Institute in a diplomatic fashion, recruit a new scientist and record a propaganda message for the masses.
Boy, that deep-cover operation for The Railroad has gotten out of hand, hasn't it?
And then, in Part 104 (after a boring ceremony and an even more boring meeting), The Institute plan to make their move against The Railroad. But The Brotherhood of Steel beats them to the punch, requiring me to go play Big Damn Heroes and save the revolution!
Boy, that deep-cover operation for The Railroad has gotten out of hand, hasn't it?
And then, in Part 104 (after a boring ceremony and an even more boring meeting), The Institute plan to make their move against The Railroad. But The Brotherhood of Steel beats them to the punch, requiring me to go play Big Damn Heroes and save the revolution!
Friday, May 13, 2016
Starman Plays Fallout 4 - Parts One-Hundred-One and One-Hundred-Two
In Part 101, after getting Mama Murphy her fix one more time, we finally set out to rid The Commonwealth of the menace of The Traitor Preston Garvey. Unable to kill him, we imprison him in the radioactive cesspool of the Starlight Drive-In. Then we go to an important meeting at The Institute and learn something of their plans for The Future.
And then, in Part 102, we fight through the Mass Fusion building, fighting the Brotherhood of Steel to secure a nuclear reactor for The Institute. And we get another visit from our old enemy - the overly-long load screen!
And then, in Part 102, we fight through the Mass Fusion building, fighting the Brotherhood of Steel to secure a nuclear reactor for The Institute. And we get another visit from our old enemy - the overly-long load screen!
Thursday, May 12, 2016
Starman Plays Fallout 4 - Parts Ninety-Nine and One-Hundred
In Part 99, we get to see Nick Valentine make peace with his past (again), fight a Courser (again) and have a talk with Father, in the ruins of CIT (not again).
And then, for our 100th Chapter, we do something special and explore the Salem Museum of Witchcraft. You won't believe this one, kids!
And then, for our 100th Chapter, we do something special and explore the Salem Museum of Witchcraft. You won't believe this one, kids!
Wednesday, May 11, 2016
Starman Plays Fallout 4 - Parts Ninety-Seven and Ninety-Eight
In Part 97, the hunt for Eddie Winter continues, as we kill a particular ill-mannered con artist, take on yet another rescue mission and then strip an entire settlement of resources after they thank The Minutemen for helping them instead of The Railroad!
And then, in Part 98, we go after the last of the Eddie Winter tapes, fight a TON of glowing beasties (including a Legendary Deathclaw!) and then go after Eddie Winter himself.
And then, in Part 98, we go after the last of the Eddie Winter tapes, fight a TON of glowing beasties (including a Legendary Deathclaw!) and then go after Eddie Winter himself.
Tuesday, May 10, 2016
Starman Plays Fallout 4 - Parts Ninety-Five and Ninety-Six
In Part 95, Nick opens up to us about his angst over whether or not he's really a person and asks us to help him track down Eddie Winter - the crime boss the original Nick Valentine never brought to justice. So begins a side-quest to raid the evidence rooms of every police station in Boston.
And then, in Part 96, a raider attack on Hangman's Alley leaves me struggling to get Piper out of my pants. - my armored X-01 Power Armor pants to be exact! We the continue the search for Eddie Winter and return once more to the ruins of Quincy!
And then, in Part 96, a raider attack on Hangman's Alley leaves me struggling to get Piper out of my pants. - my armored X-01 Power Armor pants to be exact! We the continue the search for Eddie Winter and return once more to the ruins of Quincy!
Monday, May 9, 2016
Starman Plays Fallout 4 - Parts Ninety-Three and Ninety-Four
In Part 93, we hit the road with Dogmeat, observe an amazing disappearing Verti-bird and try to fight our way around the bay to capture a rogue synth turned raider for The Institute.
And then, in Part 94, we once again feed Mama Murphy's habit (purely to annoy Preston) and state the second battle of Bunker Hill , fighting a two-front war against The Institute AND The Brotherhood of Steel!
And then, in Part 94, we once again feed Mama Murphy's habit (purely to annoy Preston) and state the second battle of Bunker Hill , fighting a two-front war against The Institute AND The Brotherhood of Steel!
Sunday, May 8, 2016
Starman Plays Fallout 4 - Parts Ninety-One and Ninety-Two
In Part 91, we return to University Point to take down a Courser and start setting up the Synth Rebellion from within the Institute.
And then, in Part 92, we take steps to arm the Robot Revolutionaries, confirm that Virgil is back to normal (relatively speaking) and we fight The Brotherhood of Steel in our own backyard before upgrading our guns.
And then, in Part 92, we take steps to arm the Robot Revolutionaries, confirm that Virgil is back to normal (relatively speaking) and we fight The Brotherhood of Steel in our own backyard before upgrading our guns.
Saturday, May 7, 2016
Starman Plays Fallout 4 - Parts Eighty-Nine and Ninety
In Part 89, we modify our Power Armor and our clothing with the finest mods available before putting the smackdown on some Super Mutants and crippling a Courser. We also finally give Virgil what we promised.
And then, in Part 90, we visit Cambridge Polymer Labs in search of a computer login only to be hired on as a salesman. Not that this prevents us from having to kill a bunch of ghouls or from having to complete a 200 year old experiment!
And then, in Part 90, we visit Cambridge Polymer Labs in search of a computer login only to be hired on as a salesman. Not that this prevents us from having to kill a bunch of ghouls or from having to complete a 200 year old experiment!
Thursday, May 5, 2016
Starman Plays Fallout 4 - Parts Eighty-Seven and Eighty-Eight
In Part 87, we break into the Poseidon Energy building through the sewers and fight a ton of Mirelurks and Raiders.
And then, in Part 88, I check in on an undercover Synth operative for The Institute and continue to run side-jobs for The Railroad while being an undercover agent myself.
Confused? Just watch it.
And then, in Part 88, I check in on an undercover Synth operative for The Institute and continue to run side-jobs for The Railroad while being an undercover agent myself.
Confused? Just watch it.
Wednesday, May 4, 2016
Starman Plays Fallout 4 - Parts Eighty-Five and Eighty-Six
In Part 85, we're given our first mission for The Institute, check in with The Railroad, begin a long march southward to accomplish both tasks and shoot down our first Vertibird.
And then, in Part 86, we fight through the night and a storm to reclaim a toy factory from the super-mutants. Then, after a heart-to-heart with Nick Valentine, we lay siege to the raiders holding the ruins of Quincy hostage.
And then, in Part 86, we fight through the night and a storm to reclaim a toy factory from the super-mutants. Then, after a heart-to-heart with Nick Valentine, we lay siege to the raiders holding the ruins of Quincy hostage.
Tuesday, May 3, 2016
Starman Plays Fallout 4 - Parts Eighty-Three and Eighty-Four
In Part 83, we enter into The Institute. This is a talk-heavy episode and it's filled with some fairly major SPOILERS. So don't watch this one if you care about the main story being spoiled. Okay? Okay.
And then, in Part 84, we get to know the various heads of The Institute and abuse the trust that has been placed in us by breaking into the FEV Lab in search of Virgil's Secret Serum (Patent Pending).
And then, in Part 84, we get to know the various heads of The Institute and abuse the trust that has been placed in us by breaking into the FEV Lab in search of Virgil's Secret Serum (Patent Pending).
Monday, May 2, 2016
Starman Plays Fallout 4 - Parts Eighty-One and Eighty-Two
In Part 81, we go off in search of a Courser and the signal we need to infiltrate The Institute.
And then, in Part 82, we pimp my crib at Hangman's Alley a bit more and build the space we need to construct a working teleporter platform.
And then, in Part 82, we pimp my crib at Hangman's Alley a bit more and build the space we need to construct a working teleporter platform.
Sunday, May 1, 2016
Starman Plays Fallout 4 - Parts Seventy-Nine and Eighty
In Part 79, we return to the Memory Den and go into the mind of Conrad Kellogg. Bring soap. It's going to get dirty.
And then, in Part 80, we go into The Glowing Sea in search of the escaped Institute scientist Virgil and fight a LOT of giant radioactive monsters.
Saturday, April 30, 2016
Starman Plays Fallout 4 - Parts Seventy-Seven and Seventy-Eight
In Part 77, Dogmeat is somehow magically summoned to help us track down Kellogg. This also begs the question of how Nick knows Dogmeat... but don't expect any answers.
What should you expect? How about two Deathclaws fighting and Dogmeat charging in to fight them both? Good dog!
And then, in Part 78, we break into Fort Hagen and confront Conrad Kellogg. We also get to see the most dramatic shot in the game. Like Cecil B. DeMille level EPIC!
What should you expect? How about two Deathclaws fighting and Dogmeat charging in to fight them both? Good dog!
And then, in Part 78, we break into Fort Hagen and confront Conrad Kellogg. We also get to see the most dramatic shot in the game. Like Cecil B. DeMille level EPIC!
Friday, April 29, 2016
Starman Plays Fallout 4 - Parts Seventy-Five and Seventy-Six
In Part 75, we continue looting and hoarding our way through the subway station, discover the sinister (but hilarious) purpose of Vault 114 and rescue Nick Valentine - Clockwork Dick!
(Okay. He prefers the term 'synth detective'. But Clockwork Dick sounds more film noir.)
And then, in Part 76, Nick Valentine and I start to pound the pavement in the seedy side of Diamond City, searching for a lead on where to find my missing son and the mysterious Kellogg.
(Okay. He prefers the term 'synth detective'. But Clockwork Dick sounds more film noir.)
And then, in Part 76, Nick Valentine and I start to pound the pavement in the seedy side of Diamond City, searching for a lead on where to find my missing son and the mysterious Kellogg.
Thursday, April 28, 2016
Starman Plays Fallout 4 - Parts Seventy-Three and Seventy-Four
In Part 73, we investigate another dead-drop and take on a hospital full of Super Mutants. And we max-out our cred with The Railroad!
Then, In Part 74, we get back to the main storyline and go off in search of detective Nick Valentine. Ironically enough, he went missing looking for a missing person...
Then, In Part 74, we get back to the main storyline and go off in search of detective Nick Valentine. Ironically enough, he went missing looking for a missing person...
Wednesday, April 27, 2016
Starman Plays Fallout 4 - Parts Seventy-One and Seventy-Two
In Part 71, after dropping off the Beer Bot 3000 (not it's actual name, but I like that one better), we go back to The Castle just to get that quest off our list and get a reminder of why I HATE The Minutemen and their stupid quests. So we say screw it and start upgrading our gear.
And then, in Part 72, we cleanse Fallon's Department Store of Super Mutants and I start to upgrade my Power Armor.
And then, in Part 72, we cleanse Fallon's Department Store of Super Mutants and I start to upgrade my Power Armor.
Tuesday, April 26, 2016
Starman Plays Fallout 4 - Parts Sixty-Nine and Seventy
In Part 69, we turn in the latest batch of Railroad quests, show off the new and improved crib at Hangman's Alley and tackle the Gwinnett Brewery and the Super Mutants therein.
And then, in Part 70, we go to The Shamrock Taphouse after accidentally traveling to The Beantown Brewery, in search of a robot that makes beer!
(Boy there's a lot of quests involving bars and breweries in this game!)
And then, in Part 70, we go to The Shamrock Taphouse after accidentally traveling to The Beantown Brewery, in search of a robot that makes beer!
(Boy there's a lot of quests involving bars and breweries in this game!)
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