Showing posts with label The Bard's Tale. Show all posts
Showing posts with label The Bard's Tale. Show all posts

Wednesday, July 26, 2023

Sensei Starman Plays The Bard's Tale (Snarky Path) - Part 50

The thrilling finale and all three endings! Will The Bard settle down into monogamy with the princess? Will he sell her out to side with the druids? Will he say to Hell with it all and go have a drink?

Monday, July 24, 2023

Sensei Starman Plays The Bard's Tale (Snarky Path) - Part 49

In which things come full circle to the video that opened the game and we begin the endgame, storming the Dounby Tower and facing a grab-bag of enemies in the bargain!

Friday, July 21, 2023

Sensei Starman Plays The Bard's Tale (Snarky Path) - Part 48

In which we continue our battle to the top of the Island Tower and the long-awaited battle with Mannanan (Do-do-de-do-do!). Unfortunately, now we need to go to the final tower to find the Princess in the flesh!

Wednesday, July 19, 2023

Sensei Starman Plays The Bard's Tale (Snarky Path) - Part 47

In which (after explaining why the last chapter was so short and what you missed thanks to my recording breaking down four times) we finally get our first glimpse of the Island Tower guardian Mannanan (Do-do-de-do-do!) and start fighting our way through his elemental minions.

Monday, July 17, 2023

Sensei Starman Plays The Bard's Tale (Snarky Path) - Part 46

In which we enter into the Obligatory Lava Level and see what rewards you get for being snarky or nice when it comes to the matter of YET another Chosen One. We also get to hear more Trow songs.

Friday, July 14, 2023

Sensei Starman Plays The Bard's Tale (Snarky Path) - Part 45

In which we fight our way further into the Finfolk caverns, confronting bugs and rambling vikings in our search for the road to the Island Tower.

Wednesday, July 12, 2023

Sensei Starman Plays The Bard's Tale (Snarky Path) - Part 44

In which we embark on a mission of mercy to rescue some trapped miners... purely for the sake of the awesome sword we get as a reward, of course, and a pun so bad I can't believe I didn't make it.

Monday, July 10, 2023

Sensei Starman Plays The Bard's Tale (Snarky Path) - Part 43

In which we start cleansing the mad butcher's farm of zombie farm animals, before doing battle with a giant haggis. With the dread dinner vanquished, we are finally free to move on to the Firbolg mines and the path to the Island Tower!

Friday, July 7, 2023

Sensei Starman Plays The Bard's Tale (Snarky Path) - Part 42

In which we replay the intro to Stromness so we can hear all the crazy dialogue and be snarky/nice to the right respective Trow. This does get us access to Crazy Thorvald's - the last shop in the game. Shame we can't really do much here since we're about to get much better gear for free in the next level.

Wednesday, July 5, 2023

Sensei Starman Plays The Bard's Tale (Snarky Path) - Part 41

In which we make our way to the village of Stromness, only to discover it is overrun with infinite hordes of undead Vikings! Luckily, there are magic wards that make certain parts of the town safe. Unluckily, we have to escort an insane butcher between them in order to find the way to the Island Tower!

Monday, July 3, 2023

Sensei Starman Plays The Bard's Tale (Snarky Path) - Part 40

In which we continue exploring the dungeons of Castle MacRath and find an old friend is wanting to reach out to us from the realms beyond the dead. When the continue on to the resting place of the Shadow Axe!

Friday, June 30, 2023

Sensei Starman Plays The Bard's Tale (Snarky Path) - Part 39

In which we begin to explore the dungeons of Castle MacRath, have an unexpected encounter with the last survivor of Houton, and crash a dead man's party. Who could ask for more?

Wednesday, June 28, 2023

Sensei Starman Plays The Bard's Tale (Snarky Path) - Part 38

In which, having gotten a translation of MacRath's ramblings, we fight our way back through the Grasslands to a zombie-infested cemetery and another song about what a lousy hero we are.

Monday, June 26, 2023

Sensei Starman Plays The Bard's Tale (Snarky Path) - Part 37

In which we start exploring the Grasslands. The good news is the local redcaps don't like the druids much and are eager to kill them for trespassing. The bad news is that still leaves us having to fight the psychotic fae, as we search for the hiding place of the Shadow Axe with some jabbering madman in tow.

Friday, June 23, 2023

Sensei Starman Plays The Bard's Tale (Snarky Path) - Part 36

In which we finally escape the ruins, only to waltz right into a druid ambush. Get ready for the Bard to go all John Wick... with all that entails and a trigger warning for those who dislike seeing animals harmed.

Wednesday, June 21, 2023

Sensei Starman Plays The Bard's Tale (Snarky Path) - Part 35

In which we continue exploring the Ruins of Tara, dealing with fowl fiends and traps as we hope the game doesn't crash again.

Monday, June 19, 2023

Friday, June 16, 2023

Sensei Starman Plays The Bard's Tale (Snarky Path) - Part 33

In which, having looted the Viking treasury, we set about liberating Finstown. For extra added amusement, I show you the Nice and Snarky options for freeing the enslaved peasants and demonstrate how you can defeat Silkbeard without doing so... if you feel like fighting your way through hordes of angry peasants with explosive arrows when you leave Finstown. We also reexplore the Ruins of Dun Ailinne, now that we can find all the secret passages!

Wednesday, June 14, 2023

Sensei Starman Plays The Bard's Tale (Snarky Path) - Part 32

In which we discover why the people of Finstown hate us and why the Vikings who took over the village think we are so awesome. Unsurprisingly, we messed something up. But we do have a chance to make things right... and loot the city blind in the process!

Monday, June 12, 2023

Sensei Starman Plays The Bard's Tale (Snarky Path) - Part 31

In which we fight our way back to East Dounby and return to Houton, only to find it overrun by zombies! In more profitable news, we also find the Trow Merchant so we can buy the last of the treasure maps we don't already have. And we round the chapter out by (finally) making the journey to Finnstown proper.