Showing posts with label Cully Hammer. Show all posts
Showing posts with label Cully Hammer. Show all posts

Friday, November 16, 2012

Action Comics Annual #1 - A Review

Action Comics Annual #1 gives back-up feature author Sholly Fisch a chance to come to the forefront.  To the surprise of no one who has been reading the book so far, Fisch proves capable of the task.  Fisch is a different kind of author than Morrison, not presenting as many off-the-wall or novel ideas as Scotland's favorite son.  Yet I dare say Fisch is as good as tugging on heartstrings as Morrison is at blowing minds.

The main action of the issue centers upon two men for whom Superman has proven an instrument of change.  The first is Ramsay - a wife-beater we saw Superman deal with in a previous issue, who volunteers to be a guinea pig for a new super-soldier program in the hopes of getting revenge on the man who "stole his wife".  Empowered by Kryponite radiation, he actually proves a match for Superman - as cruel and vicious as Superman is kind and caring.

Luckily, Superman gets some back-up in the form of John Henry Irons - a scientist inspired by Superman's example who has decided to use his talents to help the world... but not necessarily as a superhero.  The contrast between both characters proves subtle and helps to put a unique spin on what might have been another simple fight issue.  The closing scenes in which we see how Irons "pays it forward" and empowers others to help as he has are particularly inspiring.


The artwork by Cully Hammer - most recently seen on The Shade and in other Action Comics back-up stories - is top-notch.  Hammer is a wonderful visual storyteller, who keeps the story flowing smoothly from panel to panel.  I particularly like Hammer's take on Superman, who looks not unlike a young Bruce Campbell.  I don't know if this was an intentional choice but now I want to reread my old Action Comics issues with Campbell's voice in mind.

Sunday, May 20, 2012

Dallas ComicCon 2012 - A Report


The lines.  The endless lines.

Yes, I know that lines are something to be expected at a convention.  But the lines at Dallas ComicCon 2012 on Saturday were beyond belief.  I cannot say for certain that the convention may have been oversold relative to the maximum occupancy of the convention center but given some of the stories I heard from fellow convention goers and the evidence I witnessed with my own eyes, it would not surprise me if that were the case.

Don't get me wrong - this was without a doubt the biggest convention, in terms of talent presented, of any convention held in the Dallas area in recent memory.  For the comic fans, you had living legends like Stan Lee, Neal Adams, Len Wein and George Perez along with dozen of other popular artists and authors.  Or say you're interested in media guests?  Start with Professor X himself, Patrick Stewart.  Bring in Summer Glau of Firefly fame.  Adam West AND Burt Ward?  .They were both there.  And I'm just scratching the surface here.

Unfortunately, while the management of DCC did bring a fine collection of attractions to the DFW area, the management of the crowds left much to be desired.  Perhaps it wouldn't have been so bad if, like last year's Sci-Fi Expo at the same convention center, the convention layout had created one large area in the main room for all of the celebrity guests rather than sequestering the media guests on the third floor as they did this year.  The escalators broke down early on and the lines up to the third floor quickly overlapped with the lines for the concession stands on the second floor.

This led to another problem I ran into and heard about from my associates - the concessions issue.  Ignoring the long lines that wound up blocking the aisles making it difficult for many vendor tables to operate, the concession stands reportedly ran out of bottled water early on .  To make matters worse, unlike every other convention I've ever attended, pitchers of water were not made freely available in the hallways or far corners of the main convention room.

But before I embark any further on this discussion about the problems of the day, let me speak a bit about the good things that happened and the many things that the convention did right.

I arrived about half an hour before the doors were to open, clad in my newest cosplay outfit - a Green Arrow costume loosely modeled on the design used during Brightest Day.  I was not the only Green Arrow in attendance but I was the only one with a boxing glove arrow.  :)




 
 

After posing for a picture at the request of one of the volunteers (and letting them snap one of me with my camera), I continued on to wait in the line immediately outside of the elevator for the parking garage on the backside of the convention center.  After a brief wait, we were let inside and I was able to buy my pass.

The first order of business was to hit the vendor's room and seek out a certain book.  In all the preparation for the convention, something hit me - apart from a collection of Green Arrow/Green Lantern stories, I didn't have a single Neal Adams comic anywhere in my collection.  Thankfully, I was able to find a copy of Green Lantern/Green Arrow #86 at a reasonable price at a booth run by one private collector.  

The autograph area for the comics professionals took up the entire back wall of the main convention floor.  Deciding not to brave the crowd that was already lining up for Neal Adams, I decided to hit some of the other pros on my list.  The first was Brian Stelfreeze, long-time cover painter for the Batman: Shadow of the Bat series, followed shortly thereafter by artist Norm Breyfogle.  I had them both autograph a copy of Batman: Shadow of the Bat #13 - which was one of the first Batman comics I ever read back when I first started getting into comics.

I got my copy of The Shade #1 autographed by Cully Hammer, who illustrated the first few issues of the current mini-series as well as redesigning various DCnU characters along with Jim Lee.  We had a nice discussion about the Arrow trailer as well as the progression of Green Arrow's costume through the years.
After that, I played hero for a few minutes.  When I got to the table of artist Kristan Donaldson, I found it seemingly abandoned.  Not seeing any convention security around, I opted to hang around, figuring that if nothing else I could be first in line when he got back.  It turned out he had gone off to take a smoke break.  I had him autograph one of my The Guild comics and he asked me about how I built the archer's glove for my costume.

Finally, I buckled down and got in the line for Neal Adams.  Getting to the front took me the better part of an hour, which wasn't that bad relatively speaking.  What was bad, however was that several people never learned the basic con etiquette which suggests you ask someone before cutting through their line to get from one side to the other.  This became particularly problematic as the lines for the professionals stretched back far enough that it denied the creation of two lanes (one going in each direction) near the dealer's tables in the middle of the room.  Still, the aggrevation was worth it when I finally got to meet Neal Adams, thank him for everything he'd done to define Green Arrow over the years and get my new book signed.
This left me with one autograph I wanted to get that day - Kevin Conroy.  The Voice himself.  The voice of Batman in darn near everything that required a voice actor for Batman in the last 20 years.  Sadly, it was not to be.  When I got to the end of the line around 1:30, I was informed by a Con staffer holding a sign that he did nor mark the end of the line but rather the point at which autographs could not be guaranteed.  At that point, the line was stretching from Conroy's booth at the far left side of the main room, running along the left wall and then running along the close wall before ending just shy of the concession stands build into the close wall.  This line, coupled with the lines for the concession stands , made navigating the aisle between the concession stands and the first rank of dealer tables all but impossible.

Deciding I'd had enough of lines for the day and having too much else to do, I made a quick trip to the car to drop off my swag and decided to go check in with some friends and snag a few cosplayer pictures myself. 




A sweet-looknig Supergirl I ran into on the way back from my car.  She was with a young mother, who was showing her toddler the different heroes while waiting in line.  To my shock, the toddler was the only person all day to call me Hawkeye - a slight I was willing to forgive in his case.  He's still learning, after all, and mom was quick to correct him. 






A gender-flipped Blue Beetle and Booster Gold.  Why couldn't we have gotten this in the DCnU?






The first Black Canary I saw at the convention.  Naturally, I had to get a pic with her.

I met up with my friends Halo and Terry from ShoNuff Studio and picked up a copy of their limited-edition convention sketchbook.  The following scans are presented here with their generous permission.







I can't pretend to understand Halo's obsession with sentient cupcakes modeled on popular characters.  But damn me if I don't want a Hellboy Cupcake at my next birthday. :)






Terry Parr's Steampunk Hitler. That is all.

I stopped by the table of  Something Positive/Super Stupor creator R. K. Milholland.  I had planned to purchase a copy of his first printed Super Stupor book (mine disappeared after I loaned it to a friend, but I can't remember precisely which one) but he generously insisted on me taking it gratis.  Besieged by another line of people waiting for concessions (this one running directly up one of the columns between the vendor tables), it took some doing for me to finally escape.  Until then, I had a lovely chat with R.K and his girlfriend about libraries and geek-themed brothels.

I posed for a few more pictures over the next hour.  The following people either took my picture or were generous enough to allow me to use their table to hold my props as I rewrapped my bow.

Damien T. McDaniel - Freelance Artist

Rotten Pumpkin Studios


Deciding I didn't feel up to hanging around for the costume contest, I made a break for it and began heading back to the parking lot.  It was then that I unexpectedly ran into my friend Phil, a local journalist who had was late in getting out to the convention that day.  Phil was cosplaying Agent Coulson from the recent Marvel movies. 


 
By that point, the line for Kevin Conroy had been moved out of doors in the close left corner of the main room and into the main convention hall, stretching back to the exit for the parking lot.  While I didn't feel up to waiting around with Phil, I did pose for a few more pictures including one with my second Black Canary of the day.
 



One heartening note, though this is Phil's story not mine.  Apparently Kevin Conroy, after everyone had been ushered out of the convention center by the police, came out and signed autographs for all the people who hadn't been able to get to him and had demanded refunds because they wound up spending the entire day waiting in line for one autograph.

I'd always admired Kevin Conroy as an actor.  Now I admire him as a man.  Kudos to you, sir!

Overall, I had fun.  But I hope that this year will lead to improvements over how things are run in the future.

Monday, May 7, 2012

Action Comics #9 - A Review


Returning to a concept first introduced in his Final Crisis series, this issue of Action Comics reintroduces us to Calvin Ellis.  He appears to be an ordinary African American man but is secretly the Superman of Earth 23.  Ellis balances his duties as Superman with those of his day job - President of the United States of America. 





Fresh off a victory against his arch enemy, Calvin confronts a mysterious trio who appear suddenly from a portal.  The two male figures are badly burned and the one female figure is missing an eye.  She explains to Calvin that they created a device that enabled them to make thoughts real as solid sound-waves and that they attempted to sell the device in order to promote their idea for an idealized guardian of good - a Superman.  But the Superman concept was diminished in an effort to commercialize it to the masses until a new Superman - a brutal, pitiless monster - was turned loose upon its' creators.  A monster traveling to Earth 23 even as they speak...


 

There is no reason for a story like this to work nearly as well as it does, as it can be read several different ways. Straight comic book story?   A parable about creators' rights? A warning about the dangers of corporate culture controlling the creative process?  It works on every conceivable level.  This isn't the first time Morrison has merged elements of the textual and metatextual made manifest into a script but the spin here is a unique and interesting one.

Gene Ha pulls the art duties this time, filling in for Rags Morales.   Ha proves an able replacement, offering a grittier, darker style than Morales but one that fits this darker, stranger story perfectly.  Credit must also be given to colorist Art Lyon, whose prefect palettes further define Ha's pencils and inks.

No less enjoyable is the back-up story by Sholly Fisch, which details a day in the life of Calvin Ellis as he attempts to balance both his duties as a member of Earth 23's Justice League and President of the USA, negotiating with the leader of a terrorist nation over the phone even as the JLA is destroying the secret labs where said leader is building weapons of mass destruction.  The story raises some interesting ethical questions and I'd love to see more stories done with the Justice League we see here.  The art by Cully Hammer (most recently of The Shade mini-series) and colorist Dave McCaig is top-notch.

Action Comics is one of the best values for your comic-buying dollar for sheer variety, if nothing else.  It is superhero comics done right and a must-read for any fan of the genre.

Friday, November 4, 2011

The Shade #1 - A Review

I've been reading comics long enough to have seen James Robinson write a lot of different stories. I've seen him write some of the greatest comics of all time in Starman. I've seen him write some of the worst comics of all time in JLA: Cry For Justice. I've even seen him write a Gen 13 story where Fairchild wound up in more clothes than usual! But as diverse a writer as Robinson is, it's been rare for me to see him write a comic that was instantly accessible to new readers.... until now.

Richard "Dickie" Swift is an ageless man who gained both his immortality and the power to conjure, manipulate and animate shadows as a Green Lantern controls light after an incident he is loathe to discuss. Going by the nom de plume of The Shade, he has been both a super-villain and a savior - frequently at the same time - for the better part of two centuries.




As the issue opens Shade is meeting with Mikhal Tomas (a.k.a. the alien hero now known as Starman), discussing Mikhal's return to Opal City. Mikhal notes that Shade is in a dark mood, even by his standards - a fact that Shade dismisses as being related to the anniversary of his "creation". Shade's girlfriend, OCPD Officer Hope O'Dare, thinks there is something more to it, having noticed the same mood for several months now. She suggests that The Shade should find something to do with himself to shake himself out of his malaise, like go have an adventure. As he ponders this,while taking a walk around town, Shade is approached by the assassin Deathstroke. Naturally the call is not a social one and the issue ends as the fight between the two seems to end suddenly.




Robinson is quick to establish the status quo for those old-timers like me who are wondering the fate of the old Starman series in the Brave New World of the New 52. Rest assured all is as it was! Jack Knight took up his father's name and became Starman and now alien hero Mikhal Tomas (most recently seen in Robinson's Justice League) has returned to Opal City to fight crime under the same name. Robinson also neatly explains away the surprise revealed in the Blackest Night tie-in Starman #81 , which revealed that Shade and Hope were now dating. So even if you're a Starman fan who missed that issue (and if you did, shame on you!), everything is neatly explained away so that new readers and old alike have some feeling for who The Shade is, what he's capable of and who is important to him.




Cully Hammer is a more than suitable substitute for long-time Starman artist Tony Harris, whose duties on this series are thus far limited to several stunning covers. Hammer's art is more stylized than Harris's photo-realistic approach, but it suits the story well. Of particular note is the inking, which is suitably thick and dark as one would expect in a Shade story, but it does not fall into the trap of being dark to the point that it looks like ink was spilled on the page - a trap too many artists working on a weird or (pardon the pun) "dark" book fall into.

Long-time Starman fans rejoice! The James Robinson we know and love is back in force! And for those of you unfortunate enough to only know Mr. Robinson from his more recent work on Cry for Justice, I urge you to give this title a shot. I think you'll be glad you did.