Wednesday, March 31, 2010

One Good Thing And One Bad Thing About Blackest Night #8



GOOD THING: This moment. Just... THIS.






BAD THING: We're left with a lot more questions than answers at the end of this and while I'm sure this is going to lead to some really good stories, it's just really annoying that in the wake of the mass resurrections we see here that there are people who were excluded from the final "Get Out Of The Afterlife" free card and that we have no explanation for WHY they didn't come back.

I'm also seriously peeved that - with Blackest Night now firmly set BEFORE Cry For Justice, there's no chance of a miraculous resurrection for Lian Harper.








The Final Verdict: The failure of some characters to be resurrected at the end may piss you off. And it raises more questions than it answers. But the annoyance raised by those questions is balanced out by some very awesome character moments.

One Good Thing And One Bad Thing About Wonder Woman #42



BAD THING: The crossover with "The Green Lantern Corps" is actually a prologue with the Green Lantern characters Gail Simone created in this book sometime earlier. It's a pretty effective story but I was sorta hoping to see some of the alien lanterns from Tomasi's Green Lantern Corps showing up.






GOOD THING: The jaw-dropping final page in which we find out just who one of the Space Amazon invaders in... and her relation to Diana.

No, I'm not going to reveal it here. You'll have to buy the issue to see. Or send me a Private Message and ask me nicely.







The Final Verdict: Despite a bit of false advertising, a solid issue which has Diana facing a new enemy alone... a new enemy who turns out to be part of a race of space amazons with a link to Diana's past.

Monday, March 29, 2010

One Good Thing And One Bad Thing About Green Lantern #52



BAD THING: For all the build-up regarding the White Lantern, surprisingly little is done with the concept in this issue. Indeed, Sinestro spends most of the issue incapacitated and the whole part of the plot centering upon the idea of an avatar of Life itself is basically placed on hold for an issue.






GOOD THING: We DO get some page-time for the long-neglected John Stewart, who has to fight the Black Lantern of his wife AND the planet he killed through his negligence. And his main ally in this fight? Fatality - a serial killer of Green Lanterns with a special hatred for John Stewart.







The Final Verdict: The main plot is put on hold for a month as we head into Blackest Night #8. This is made up for by some GREAT scenes for John Stewart. Good solid issue that whets the appetite for the conclusion of this excellent mini-series.

One Good Thing And One Bad Thing About Green Lantern Corps #46



GOOD THING: Some very tense emotional scenes here, with Guy Gardner and Kyle Rayner being confronted by the Black Lanterns of the women they loved and lost.






BAD THING: The artwork is amazing, but the layouts leave something to be desired. It gets a little confusing what panel comes before another at times.








The Final Verdict: A wonderful character-driven issue for Guy and Kyle and some good action scenes, beautifully depicted. Only some odd choices in the panel layouts keeps it from being perfect.

Sunday, March 28, 2010

One Good Thing And One Bad Thing About The Guild #1



GOOD THING: The art style and general layout are nicely separated, with Cyd's life both in and out of The Game being distinct but still blending well.






BAD THING: The scenes with Cyd's boyfriend and his band seem like they were taken from a Scott Pilgrim comic and don't really fit in that well with the rest of the narrative. I guess I was expecting more gamer humor and less page-time being devoted to just how bad Cyd's life is.







The Final Verdict: A solid first issue with excellent artwork, despite this introductory issue lacking a lot of the gamer humor that the series is famous for.