Showing posts with label Fallout 4 Vault-Tec Workshop. Show all posts
Showing posts with label Fallout 4 Vault-Tec Workshop. Show all posts

Saturday, July 30, 2016

Starman Plays Fallout 4 Vault-Tec Workshop - Part Five

In which we see what happens if we follow in the footsteps of the infamous Ted and run Vault-Tec experiments that aren't aimed at torturing the inmates, er- citizens of our new vault.

The results are quite surprising...

Friday, July 29, 2016

Starman Plays Fallout 4 Vault-Tec Workshop - Part Four

In which we finish up with our experiments by making weed soda, developing a mind-reading eye-test and finding a way to institute slavery through gambling debts.

Yeah. This isn't offering nearly as many opportunities to torture Preston Garvey as I'd hoped.

Thursday, July 28, 2016

Starman Plays Fallout 4 Vault-Tec Workshop - Part Three

In which we attempt to generate electricity through a stationary bike before going off to the worst-named business ever to torture some raiders using the best chemical weapons pre-War society had to offer.


Wednesday, July 27, 2016

Starman Plays Fallout 4 Vault-Tec Workshop - Part Two

In which we do a little spelunking, clean the caverns of various beasties and choose the first batch of rubes - er test subjects - er citizens to join our new society.

Tuesday, July 26, 2016

Starman Plays Fallout 4 Vault-Tec Workshop - Part One

In which we return to Quincy Quarries... er, Vault 88, somehow sneak past a bunch of raiders despite wearing power armor and set about building a better life (and a fancy desk!) underground...