Saturday, August 22, 2026
Sensei Starman Plays Fallout: New California - Part 12
We're out of the Vault, but not out of the woods! This time, we try to outrun a nuclear explosion, find the last of our missing friends, and assert our authority to keep our band together as we head for shelter.
Friday, August 21, 2026
Sensei Starman Plays Cyberpunk 2077 - Part 12
In which we take out the Monster we overlooked because he was watching TV instead of hiding in the least accessible part of his penthouse. We then stop an assault in progress, get a Tarot reading, and pay off our ripperdoc before getting some work done.
Thursday, August 20, 2026
Sensei Starman Plays Fallout: New California - Part 11
In which I plan to escape Vault 18 after I recover my new robot friends and every one of my fellow tribal adoptees who I... tolerate. (Except for Ben, who is a total bad-ass.)
Sensei Starman Plays Cyberpunk 2077 - Part 11
In which we deliver two ass-kickings for the price of one, before undertaking a mission to deliver rough justice to a serial rapist. If only I could find the guy in his luxury penthouse...
Monday, August 17, 2026
Sensei Starman Plays Fallout: New California - Part 10
In which we fight our way to the Overseer only for things to go wrong. This should be no surprise to anyone who played a Fallout game before. Nothing good ever comes of meeting with the Overseer.
Sensei Starman Plays Cyberpunk 2077 - Part 10
In which we start clearing out some of the early side-quests we should have done before to get a decent gun and a new hack upgrade, before I inadvertently start a firefight with the police trying to answer a call to help.
Saturday, August 15, 2026
Sensei Starman Plays Fallout: New California - Part 9
In which, despite being wholly unqualified to hold a gun much less use it, we are recruited to start uniting the various groups of survivors and avoid going into the obligatory sewer level.
Friday, August 14, 2026
Sensei Starman Plays Cyberpunk 2077 - Part 9
In which our new friends help us brain-dance into a replica of the place we'll be robbing. Because you can brain-dance if you want to. We can leave your friends behind. Because your friends don't brain-dance and if they don't brain-dance than they're no friends of mine.
Thursday, August 13, 2026
Sensei Starman Plays Fallout: New California - Part 8
In which things become even more meta, as we play an adventure game within the game to program the robot Alpha before ending the prologue. Also, shocker: the football coach is an evil fascist loony! I mean, one specifically affiliated with the most evil faction in classic Fallout.
Wednesday, August 12, 2026
Sensei Starman Plays Cyberpunk 2077 - Part 8
In which, after some jiggery-pokery with our saves to show you a phone call I almost missed, we go to meet the mysterious Evelyn and learn the joy of brain-dancing from a hacker named Judy.
Tuesday, August 11, 2026
Sensei Starman Plays Fallout: New California - Part 7
In which, after explaining what just happened to the Overseer, we spend some quality time with our siblings, talk with hot local girls on the Internet, and attempt a B&E to try and get a pair of goggles that do something.
Monday, August 10, 2026
Sensei Starman Plays Cyberpunk 2077 - Part 7
In which blind chance and mindless wandering let us take down some Malestrom gang members and do some headhunter work. We then have our first encounter with a CyberPsycho. Shame we don't quite manage the "keep her in one piece" mission...
Saturday, August 8, 2026
Sensei Starman Plays Fallout: New California - Part 6
In which, after finding out just how much screwed-up stuff Vault-Tec is inflicting on the other Vaults, we start reading all the Tier 3 files and get sent to the Principal's Office - I mean Overseer's Office.
Friday, August 7, 2026
Sensei Starman Plays Cyberpunk 2077 - Part 6
In which we meet with Dex to get our marching orders, have a bad time trying to blackmail this Markie Post lookalike, and I unintentionally get to test the swimming mechanics.
Thursday, August 6, 2026
Sensei Starman Plays Fallout: New California - Part 5
Just call me Joel Robinson, because in this chapter we start puttering around with some special parts in the Robotics Lab and make some new friends. We also get Maria the AI up and running and she is truly horrible. Like, worse than even regular AI.
Wednesday, August 5, 2026
Sensei Starman Plays Cyberpunk 2077 - Part 5
In which we meet ripperdoc Viktor and get ourselves some new cybernetic implants on credit. We then go off to meet a new client, only to get caught up in the middle of a gang war with the cops and I learn the folly of trying to help the cops in Night City.
Tuesday, August 4, 2026
Sensei Starman Plays Fallout: New California - Part 4
In which, before returning to the OH so exciting task of reading through Maria's Tier 2 files, we undertake an OH so urgent quest to fix the coffee machine in the cafeteria for the upper class vault dwellers.
Monday, August 3, 2026
Sensei Starman Plays Cyberpunk 2077 - Part 4
In which we explore our apartment and the neighborhood around it. What we don't explore? The really easy side quests I don't realize until later I could have done now!
Sunday, August 2, 2026
Sensei Starman Plays Fallout: New California - Part 3
In which our new friend and possible love interest Kira escorts us into the bowels of the Vault and I start smashing roaches with a wrench to get as much XP as I can in this prologue. I then begin reading through all of the Tier I files we just unlocked in Maria's memory.
Saturday, August 1, 2026
Sensei Starman Plays Cyberpunk 2077 - Part 3
In which we complete our combat training and a good thing we do. Because we're about to be thrown into a mission of mercy to save a young woman from organ thieves.
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